At the beginning, we decided to create a perspective game.
But the teacher asked us, to create first, a flat game (2D).
The superhero design was not nice enough (his head was too small :/). Then, colour and size of the superhero had been changed.
At the end of the production, we decided to had a logo on his back (because someone told us: Is he a fireman? well, he is a superhero...).
Everyone tried to code each element.
The code became massive and could not work with all elements in the game.
Then, we changed the code again to fix all issues (lack of time).
We decided to put a truck in the middle of the screen to create an obstacle.
New issue: How the player could go over the truck when he does not have any more energy?
New element in the game: We added a "one jump can" in the left side of the screen, if the player is stuck over there.
Part of the game number 2 (last version, after feedback), we changed the animation part (to show more the product, (advert part)).
When the player has an energy drink, we shown the superhero drinking the BOOM POW drink.
When the player saves a victim, the superhero is happy and shows his energy drink.
No more vending machine. After feedback, we realized that it will be hard to put the vending machine plus an energy bar somewhere on the screen (too many things...), then we switched the vending machine with an energy bar as a big can (player can see better, when he is using energy).
Even for the statistics, we did not know which words we should use (Lives, Missed, Saved...).
It was important for us, because without the right world, the player could not understand (in fact, someone asked us, What should I need to do in this game? because of wrong words using).
After feedback, we decided to change the design (3D style) of the platforms on the scrren. (people could not understand, where the platforms are).
We spent time to fix the gravity code, when the player jump on the platforms.
Even now, the player still can see that the superhero is bouncing up and down on the platforms.
We tried to use an energy bar by percentage. (too complicated). We used by frames.
Tuesday, June 1, 2010
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